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Post by Creativity on Mar 20, 2009 20:11:21 GMT -5
Feel free to leave your comments about the first issue of Pages from Creativity here.
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Post by blanka on Mar 20, 2009 21:19:38 GMT -5
Wow, great articles there! Loving the interview with Cosmo.
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Sunjo
Administrator
Posts: 1,914
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Post by Sunjo on Mar 20, 2009 21:21:40 GMT -5
I love how you act all like 'Wow! I've never seen this magazine in my life!". xD Really though, thanks, and nice article yourself!
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Sven
Administrator
Is THIS attractive IRL
Posts: 1,677
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Post by Sven on Mar 20, 2009 21:22:39 GMT -5
Yea lol You faker you.
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Post by blanka on Mar 20, 2009 21:31:44 GMT -5
Actually, I really didn't get the time to read all of the articles really. Nowadays, I don't even have time for that. =P
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Sven
Administrator
Is THIS attractive IRL
Posts: 1,677
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Post by Sven on Mar 20, 2009 22:47:20 GMT -5
so popular blanka. so popular.
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XeroCint
Is this sad
Just enjoy it.
Posts: 903
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Post by XeroCint on Mar 20, 2009 22:57:52 GMT -5
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Post by blanka on Mar 21, 2009 0:02:51 GMT -5
That's actually a really good idea if the magazine was opened to guest viewing. ;D
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Post by Stinky666 on Mar 21, 2009 2:26:43 GMT -5
Besides the fact there wasn't ever so much, which I understand since it was the first mag. there wasn't much I personally was interested in. But with stuff like this, I only ever usually like to read interviews. Obviously sometimes other stuff, depends what catches my attention. I assume you'll continue to interview other people, and I'd suggest try asking different questions to the typical one's that always get asked in interviews like these. It's always the same type of questions, and I'm sure for those great designers who've been featured/interviewed more than once, it gets repetitive.. Just some input I guess. More than likely stating on abvious, but still
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Sunjo
Administrator
Posts: 1,914
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Post by Sunjo on Mar 21, 2009 2:29:46 GMT -5
Yeah, some articles weren't completed, so we had 4 or so less than expected. As for the interviews, I'm not sure what else you can ask, I mean.. I thought the questions I asked cosmo were pretty darn unique.
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Post by Stinky666 on Mar 21, 2009 2:35:44 GMT -5
Ok I hadn't actually read his interview haha, well I did, the first sort of 3 or 4 questions.. then I assumed.. but still, make them more about design, or at least make more questions..
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Sunjo
Administrator
Posts: 1,914
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Post by Sunjo on Mar 21, 2009 2:37:12 GMT -5
Yeah, we'll definitely work on it in our next article.
I have someone in mind that I'd love to interview next, would make for an awesome read I think.
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Post by Stinky666 on Mar 21, 2009 2:41:20 GMT -5
You should do a few interviews imo.. I know there's 2 in this release, but for example:
1 known person who does templates 1 unknown person who does templates
1 known who does manips 1 unknown who does manips
1 known who does vector 1 unknown who does vector
Ya know.. Im not saying do 6, maybe even 4, or kind of mix it up each time/mag. So the next mag for instance could be "2 unknowns, 1 for manips, 1 for vector", then after that something different. I dunno. Just ideas.
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Shine
Is this sad
The Murderer
Sarcasm Level: Epic
Posts: 262
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Post by Shine on Mar 21, 2009 2:45:25 GMT -5
For interviewing, next time, don't have so much as a list of preset questions as a guideline of ideas. Flow from question to answer so it doesn't feel choppy and superficial. Cosmo is an incredible interface designer, but you really only asked him about one or two questions about that. You mostly asked kind of simple questions that didn't really interest me or grab my attention.
Really great 1st issue. Hope to see it go far!
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